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CLASS BALANCE - CHANGES

DEATH KNIGHT

Ultimate Death Knight Transformation
Bonuses have been changed:
P. Atk. +1000 → removed
Skill Power +10% → +5%
Imprisonment Atk Rate bonus → removed.
The Imprisonment Atk Rate bonus effect will be added back in the future when more items which provide resistance to Imprisonment become available.

Deadly Pull
Damage has been removed.

Natural Power
Bonuses have been changed:
STR 90-109: 2500 → 1000
STR 110-114: 3500 → 1500
STR 115-119: 5000 → 2500
STR 120-124: 6500 → 3500
STR 125-129: 8000 → 4500
STR 130+: 10000 → 6000

Flaming Body
Bonuses have been changed:
Lv. 4: P. Atk. +1500 → +1000
Lv. 5: P. Atk. +3000 → +2000

Flame/Frost/Lightning Grip
Cooldown is now fixed.

Rage Charge
Cooldown (in PvP) is increased: 5 → 6 sec.

Punishment
In PvP: with a 15% chance, the attack will become stronger, dealing 25% more power, and with a higher critical attack rate (1 attack).
In PvE: no changes (with a 15% chance, 2 attacks are applied, with base power and critical attack rate).

Wipeout
Cooldown is increased: 8 → 10 sec.

Flame/Frost/Lightning Wipeout
+0: Cooldown is increased: 8 → 10 sec.
+1/+2/+3: Cooldown is increased: 4 → 6 sec.

Hellfire / Burning Field / Frozen Field / Lightning Storm
In PvP: shield ignore and defense ignore has been removed in the first hits (last hit remains the same, which had it's critical chance removed on a previous class balance). Why are we applying this change? Because by removing these feature damage only varies by around 4-6%, but gives an opportunity for support classes who wear a shield to more consistently tolerate the DK AoE combo.
In PvE: no changes.

ASSASSIN

Forward Move Lv. 2
Cooldown (in PvP) is increased: 5 → 6 sec.

Shadow Attack / Enhanced Shadow Attack
Cooldown is increased: 5 → 6 sec.

PRIESTS

Favorable Cover
Dagger Resistance decrease is removed.
All Weapon Resistance effect has been added: Lv. 1 +3%, Lv. 2 +5%, Lv. 3 +10%.

Stigma of Eva / Mass Stigma of Eva / Stigma of Shillien / Mass Stigma of Shillien
New levels have been added, up to Lv. 90.

TITAN

Titan Champion
The following previously applied changes have been removed:
P. Atk. +10% → +20%
P. Skill Critical Damage +40% → +50%
Max HP +40% → +50%

ALL TANKS

Knight's Protection
Received Damage effect has been added.
Lv. 6: Received Damage -5%
Lv. 7: Received Damage -7%
Lv. 8: Received Damage -10%

PHOENIX KNIGHT

Shield of Security
Duration has been increased: 20 → 30 sec.
Upon enchanting the skill, duration increases:
+1 40 sec.
+2 50 sec.
+3 60 sec.

EVA'S TEMPLAR

Eva's Care
The skill will now affect caster and party members.
Cooldown will now be fixed.
Duration has been increased: 20 → 30 sec.
Upon enchanting the skill, duration increases:
+1 40 sec.
+2 50 sec.
+3 60 sec.

RUSH SKILLS

Dash Assault / Templar Rush / Slowdown Rush
Now can be used if the distance to the target is more than 80.

GIFT CALENDAR
- A new period will begin.
- Event period: 08/09/2023 ~ 20/10/2023.

ORCS INVASION - UPDATE
- Orc Doll Lv. 14 can now be exchanged for +3 Rare Accessory Coupon (Sealed).
- When used, can be exchanged for a +3 rare accessory.

Package: +3 Frintezza's Necklace (Sealed)
Package: +3 Baium's Ring (Sealed)
Package: +3 Zaken's Earring (Sealed)
Package: +3 Beleth' Ring (Sealed)
Package: +3 Orfen's Earring (Sealed)
Package: +3 Queen Ant's Ring (Sealed)
Package: +3 Ring of Core (Sealed)

HUNTING ZONES - UPDATE

General
- Removed P. Critical Damage Resistance from monsters with Critical Damage Resistance to let Dagger classes farm in those hunting zones without struggling so much.

Enchanted Valley / Ivory Tower Crater / Ancient Battleground / Anghel Waterfall / Blazing Swamp
- Increased the amount of monsters.
- Decreased monsters' respawn time from 60 to 30 sec.
- Increased the amount of received Adena by 80%.

Sel Mahum Base: Tayga
- Decreased monsters' level from 89 to 88.
- Increased the amount of received XP by 10%.
- Increased the amount of received Adena by 45%.

Xilenos Fortress (easy zone)
- Increased the following range of monsters from 1000 to 1500.
- My Teleport, Share Location and Revenge can be used.
- When attacking Xilenos monsters, there is a chance to spawn an additional monster: Xilenos Spy.
- Increased the amount of received XP by 40%.
- Increased the amount of received Adena by 80%.
- Added Vampiric Resistance to monsters.

Xilenos Fortress (hard zone)
- Increased the following range of monsters from 1000 to 1500.
- My Teleport, Share Location and Revenge can be used.
- When attacking Xilenos monsters, there is a chance to spawn an additional monster: Xilenos Footman.
- Increased the amount of received XP by 60%.
- Increased the amount of received Adena by 300%.
- Added Vampiric Resistance to monsters.
- Decreased monsters' P./ M. Def.
- Decreased Jakal's Chief Assassin Varka's HP.

Tower of Insolence
- Added Vampiric Resistance to monsters.
- Added AoE Skill Damage Resistance to monsters starting from 4th floor and above.

Kelbim Fortress / Pagan Temple
- Added Vampiric Resistance to monsters.

Additional info
- We are working on the rework of Morgos' Military Base, which will include a special unique effect when farming in the Barracks to motivate farming in party without sacrificing rewards (XP and Adena) by gathering more members in a party. We will have it ready soon!
- More hunting zones will be improved/adjusted in a next update (to be announced).
- Your feedback about the applied changes on Hunting Zones is welcome!

Changes:
- Challenge points effect 'In case of success, the enchant value is increased (1~2)' now can be used on Talismans up to +5, and on Special Equipment up to +4. The value will be increased according to actual enchant level limits from each challenge points category.